
How Gamification Is Changing mHealth Apps for the Better
In 2012, when gamification was on its early rise, 53% of technology stakeholders projected that, by 2020, gamification would be implemented into everyday technology – including mHealth apps. In mHealth apps, the ultimate goal is to improve the health of the users, and gamification is proving to be an effective tool for doing that. When something is fun, we’re more likely […]… Learn more.